Comic for Wednesday, November 11th
Nov11
Well, that’s what I love/hate about Kor’s World. They tend to skip the f***ing around step.
Is this the end of the line for our valiant prototypes? It seems that if Mium is sitting on the edge of a building, there is a better than even chance he ends up jumping off the side of it.
I had amused myself greatly by drawing Ila’s dropped ‘nutritious’ food falling, but tragically the speech bubble ended up covering it – my panel planning at work 😉
I really need to work on my scheduling. This totally looks like a Friday comic to me
And now I’m starting to think that the Kor world robots are mass-produced Ila’s… Which is a hilarious mental image now that I think about it. And along those lines, if they aren’t that close to her I’m giving even odds on them having pulled a MIR.
Haha I can just imagine a barracks full of them chorusing “We want tasty things!”
You’ve got some solid speculation there 😉 We’ll see more of what’s up with the Kor’s robots soon – it’s hardly fair to establish that most AI/Robots can’t use normal magic, then show robots using magic like it’s not big deal, is it?! 😀
I’m sure Ila’s confusion will dissipate when the building above her explodes. 🙂
That looks very much like a linear accelerator (i.e. “railgun”) powering up. O.o
I hope Mium remembers that Ila doesn’t do hard landings well–especially since they’re plunging headfirst. ><
We’ve seen hints of it here and there, but mages have fundamentally changed warfare; beyond looking shiny, a projectile is far harder for a mage to track or tamper with than a missile – it’s comparatively easy to send a missile off course or prematurely detonate if you consider the range of things possible with magic. You can detonate them outside a mages range, but than you lose most of the force of the blast to mere distance (…unless you use a really big bomb…).
We’ll see what this thing can do, but I suspect the landing will be the least of their problems… 😐
Missiles should still be effective, but they’d need to adapt. An effective anti-mage missile might need to be launched out of sight, approach camouflaged against the sky, and drop onto its target at a sharp angle. Or it could just be small and fast enough that the mage doesn’t have enough time to spot it and react.
There are certainly was to use them for the creative – mages and what they can do are just another chapter in the arms race 😛
I’d think that perhaps the greatest use of mages is more on the operative level do to the versatility of what they can due and that there is no real way (conventionally) to know who is one; of course – ignoring the more technological, medical and scientific uses of magic.
Still; the name of the game has shifted more towards not letting people see your attack; advanced tech point defense systems is another reason for that as well – advanced laser systems can often stop conventional missiles as well (tech – especially for Kor’s World – is a good bit more advanced than ours, and we have some of that kind of stuff already).